Go Back   Project Reality Tournament Forums > IMPORTANT INFORMATION > Announcements & News

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us

Reply
 
Thread Tools
Old December 20th, 2017, 10:23 AM   #1
[T-ADM]Senshi
Lead Admin / Retired EMC CO
 
Senshi's Avatar

 
Join Date: Aug 2014
Location: Wiesbaden
Posts: 2,316
C13 Battle #4 Sbeneh


PRT Campaign 13
Sbeneh Outskirts


The outskirts of Sbeneh have always been a dangerous place and never has this been more evident than when VOG and RPX forces clashed over it. Opening the game with an epic rocket barrage, VOG started the round in classic fashion, pushing straight on to the Market flag to prevent RPX gaining an early flag lead. While VOG saw some initial success and managed to take the flag, it didn't last long, and RPX instantly went on the assault, capturing the Market for themselves only fifteen minutes later. After this initial flag flip flop, RPX went on to safely hold their line for almost the full duration of the battle, withstanding constant rocket barrages and exchanging shots with the neighbouring buildings. Before RPX could close out the battle with a comfortable lead, VOG managed to launch a final attack on to the flag, flipping it once again over in to their own hands and securing those extra 20 points on the score board when they eventually lost.

RESULT


PR Tracker Replay
Score Screen






VOG have chosen to play Khamisiyah as US next.

Date: 13th of January 2018
Time: Battle start 20:00 PRT
Server Password: Announced 19:45 PRT
Map: Khamisiyah STD
Teams: US (VOG) vs MEC (RPX)
No-Go Zone Rules: Click Here







With the Christmas holidays coming up, the PRT will take a rest for one battlecycle, from 18 Dec to 31 Dec.

If you think you will be absent for longer than the above dates it's recommended that you file an LoA through the roster system so as to avoid any confusion. You can file an LoA on the roster page by clicking the small gear icon in the top right.

We at the PRT wish you all a Merry Christmas and a Happy New Year, may the new year bring new victories.



PR Tournament Website
How-To Sign-Up
Tournament FAQ
Tournament Rules
Battle & Practice Schedule
Project Reality Discord
__________________
Senshi is offline   Reply With Quote
Old December 20th, 2017, 11:16 AM   #2
Pink_Panther
PRT Player

 
Join Date: Sep 2015
Location: Grenoble
Posts: 91
Re: C13 Battle #4 Sbeneh

Rocket Techie MVP
Pink_Panther is offline   Reply With Quote
Old December 20th, 2017, 05:16 PM   #3
[PR]VOG|Hunter2
VOG Soldier
 
Hunter2's Avatar

 
Join Date: Oct 2016
Location: oh
Posts: 145
Re: C13 Battle #4 Sbeneh

for both teams lol
__________________
Hunter2 is offline   Reply With Quote
Old December 20th, 2017, 06:38 PM   #4
[R-COM]​Cossack
Retired MRF SCO
 
Cossack's Avatar

 
Join Date: Jan 2011
Location: Latvia
Posts: 888
Re: C13 Battle #4 Sbeneh

Who ever picked Khamisiyah:

__________________
[PR]EMF|Spectrium: i am always jealous to these recon guys. I always find their job...
[PR]EMF|Spectrium: classified..
Cossack is offline   Reply With Quote
Old December 20th, 2017, 11:31 PM   #5
[PR]VOG|Merchant
VOG Soldier
 
Merchant's Avatar

 
Join Date: Sep 2014
Location: Etobicoke (Toronto), Ontario, Canada
Posts: 703
Re: C13 Battle #4 Sbeneh

Quote:
Originally Posted by Cossack View Post
Who ever picked Khamisiyah:


I second that opinion! Too bad that map can't be removed from PR.
Merchant is offline   Reply With Quote
Old December 23rd, 2017, 01:05 PM   #6
[R-COM]​Michael_Denmark
Retired PELA/CATA CO

 
Join Date: Sep 2006
Location: Denmark
Posts: 3,810
Re: C13 Battle #4 Sbeneh

In relation to team scaled learning curves, battle 4 on Sbeneh Outskirts, proofed to be a very important round. Perhaps, just perhaps, even a turning point in the campaign?

Because, inside these intensive contested neighborhoods, the RPX command, undeniably wanted to take the game to the other side. That is, creating a round through - RPX offensive. So really, a very different battle pattern from RPX, than we so far have seen. A both ambitious and in my opinion, a correct decision, made by the RPX command. Born as it was, perhaps, out of the Saameraa slaughter assault, where RPX executed its so far, most inspirational and famous counter attack, during Campaign 13.

So in relation to the future of C13, and although I could be wrong, I firmly believe, that this RPX based, Sbeneh Outskirts offensive, is a solid indicator, of a RPX command, wanting to lock its future focus, onto the learning curve, of the successful team sized assault. Hence, the same trajectory that VOG went through, from Dovre to Saameraa. Processed, before VOG so beautifully, excelled as an attacker, in battle 3.

If we can learn anything, from Sbeneh Outskirts, about the atonomy of the RPX round through offensive, it is, I believe, its scope. It is simply smaller than the ones, VOG command so far has executed. I think the reason for this, might be be found in the Nuijamaa RPX operation, where RPX also attempted to bring the battle to the other side. However, back then, that attempt stalled much too fast, providing the Vangaurd Operations Group with the opportunity to retake and keep the initiative.

This did, however, not occur on Sbeneh Outskirts. Here we really did see a Riam Pax team, attempting to hold on to the initiative round through. A change of battle behavior, I think, that brought the VOG offensive, enough out of balance, for the RPX to win its ticket battle. Maybe not a very big win, most will say, in fact, a very small one, when you perceive it isolated from the other battles. But. When you do not, then this RPX ticket victory, in battle 4, is far greater. As minimum around 70 tickets bigger, and as maximum, 100 tickets. Because in battle 2, on Nuijamaa and in battle 3 on Saaremaa, RPX did not go on the round through offensive.

With this knowledge, maybe the Vangaurd Operations Group, need to consider, to start a new learning curve, figuring out, how to defeat a round through attacking RPX team? And since I do not believe, VOG will pick the passive defense as its solution, then we can only be surprised, to see what to come.

Congratulations to Riam Pax, for a well deserved victory. A congrats taking the learning curve of the round through assault spirit, into consideration.

*** post will be updated ***
__________________
Speed Surprise Strength

500 million combat boots... One heartbeat
Michael_Denmark is offline   Reply With Quote
Old December 26th, 2017, 06:29 AM   #7
[PR]VOG|L4gi
VOG Soldier
 
L4gi's Avatar

 
Join Date: May 2010
Location: Finlando
Posts: 1,668
Re: C13 Battle #4 Sbeneh

How to defeat RPX? Those people that got 0 or 1 kills shouldve shot just one more guy. Or 20 something, like me.
__________________
L4gi is offline   Reply With Quote
Old December 26th, 2017, 09:01 PM   #8
[T-ADM]Senshi
Lead Admin / Retired EMC CO
 
Senshi's Avatar

 
Join Date: Aug 2014
Location: Wiesbaden
Posts: 2,316
Re: C13 Battle #4 Sbeneh

Time to teach them your mad skillz, L4gi .
__________________
Senshi is offline   Reply With Quote
Old December 28th, 2017, 10:34 AM   #9
[PR]VOG|L4gi
VOG Soldier
 
L4gi's Avatar

 
Join Date: May 2010
Location: Finlando
Posts: 1,668
Re: C13 Battle #4 Sbeneh



plus



plus



For that extra sourness. Add ice if you want it to stay cold, but in reality the drink shouldnt be on your table for that long.
__________________
L4gi is offline   Reply With Quote
Old December 28th, 2017, 01:16 PM   #10
[T-ADM]Senshi
Lead Admin / Retired EMC CO
 
Senshi's Avatar

 
Join Date: Aug 2014
Location: Wiesbaden
Posts: 2,316
Re: C13 Battle #4 Sbeneh

Ice is only good for killing the taste if you use shitty ingredients, or if it's really tropical weather.

Also: Limes > lemons

Else, I agree.
__________________
Senshi is offline   Reply With Quote
Reply

Tags
battle, c13, sbeneh

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:01 AM.


Powered by: vBulletin. Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
All Content Copyright 2004 - 2016, Project Reality.

Project Reality is a computer game and the Project Reality Tournament is an organized simulation of that game.
The PRT is not affiliated with and does not seek to emulate the practices or ideals of any current military force, foreign or domestic.
Name or organizational similarities are aesthetical only.