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Senshi December 20th, 2017 10:23 AM

C13 Battle #4 Sbeneh

The outskirts of Sbeneh have always been a dangerous place and never has this been more evident than when VOG and RPX forces clashed over it. Opening the game with an epic rocket barrage, VOG started the round in classic fashion, pushing straight on to the Market flag to prevent RPX gaining an early flag lead. While VOG saw some initial success and managed to take the flag, it didn't last long, and RPX instantly went on the assault, capturing the Market for themselves only fifteen minutes later. After this initial flag flip flop, RPX went on to safely hold their line for almost the full duration of the battle, withstanding constant rocket barrages and exchanging shots with the neighbouring buildings. Before RPX could close out the battle with a comfortable lead, VOG managed to launch a final attack on to the flag, flipping it once again over in to their own hands and securing those extra 20 points on the score board when they eventually lost.

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VOG have chosen to play Khamisiyah as US next.

Date: 13th of January 2018
Time: Battle start 20:00 PRT
Server Password: Announced 19:45 PRT
Map: Khamisiyah STD
Teams: US (VOG) vs MEC (RPX)
No-Go Zone Rules: Click Here

With the Christmas holidays coming up, the PRT will take a rest for one battlecycle, from 18 Dec to 31 Dec.

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We at the PRT wish you all a Merry Christmas and a Happy New Year, may the new year bring new victories.

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Pink_Panther December 20th, 2017 11:16 AM

Re: C13 Battle #4 Sbeneh
Rocket Techie MVP

Hunter2 December 20th, 2017 05:16 PM

Re: C13 Battle #4 Sbeneh
for both teams lol

Cossack December 20th, 2017 06:38 PM

Re: C13 Battle #4 Sbeneh
Who ever picked Khamisiyah:

Merchant December 20th, 2017 11:31 PM

Re: C13 Battle #4 Sbeneh

Originally Posted by Cossack (Post 380015)
Who ever picked Khamisiyah:

I second that opinion! Too bad that map can't be removed from PR.

Michael_Denmark December 23rd, 2017 01:05 PM

Re: C13 Battle #4 Sbeneh
In relation to team scaled learning curves, battle 4 on Sbeneh Outskirts, proofed to be a very important round. Perhaps, just perhaps, even a turning point in the campaign?

Because, inside these intensive contested neighborhoods, the RPX command, undeniably wanted to take the game to the other side. That is, creating a round through - RPX offensive. So really, a very different battle pattern from RPX, than we so far have seen. A both ambitious and in my opinion, a correct decision, made by the RPX command. Born as it was, perhaps, out of the Saameraa slaughter assault, where RPX executed its so far, most inspirational and famous counter attack, during Campaign 13.

So in relation to the future of C13, and although I could be wrong, I firmly believe, that this RPX based, Sbeneh Outskirts offensive, is a solid indicator, of a RPX command, wanting to lock its future focus, onto the learning curve, of the successful team sized assault. Hence, the same trajectory that VOG went through, from Dovre to Saameraa. Processed, before VOG so beautifully, excelled as an attacker, in battle 3.

If we can learn anything, from Sbeneh Outskirts, about the atonomy of the RPX round through offensive, it is, I believe, its scope. It is simply smaller than the ones, VOG command so far has executed. I think the reason for this, might be be found in the Nuijamaa RPX operation, where RPX also attempted to bring the battle to the other side. However, back then, that attempt stalled much too fast, providing the Vangaurd Operations Group with the opportunity to retake and keep the initiative.

This did, however, not occur on Sbeneh Outskirts. Here we really did see a Riam Pax team, attempting to hold on to the initiative round through. A change of battle behavior, I think, that brought the VOG offensive, enough out of balance, for the RPX to win its ticket battle. Maybe not a very big win, most will say, in fact, a very small one, when you perceive it isolated from the other battles. But. When you do not, then this RPX ticket victory, in battle 4, is far greater. As minimum around 70 tickets bigger, and as maximum, 100 tickets. Because in battle 2, on Nuijamaa and in battle 3 on Saaremaa, RPX did not go on the round through offensive.

With this knowledge, maybe the Vangaurd Operations Group, need to consider, to start a new learning curve, figuring out, how to defeat a round through attacking RPX team? And since I do not believe, VOG will pick the passive defense as its solution, then we can only be surprised, to see what to come.

Congratulations to Riam Pax, for a well deserved victory. A congrats taking the learning curve of the round through assault spirit, into consideration.

*** post will be updated ***

L4gi December 26th, 2017 06:29 AM

Re: C13 Battle #4 Sbeneh
How to defeat RPX? Those people that got 0 or 1 kills shouldve shot just one more guy. Or 20 something, like me. :D

Senshi December 26th, 2017 09:01 PM

Re: C13 Battle #4 Sbeneh
Time to teach them your mad skillz, L4gi :D .

L4gi December 28th, 2017 10:34 AM

Re: C13 Battle #4 Sbeneh



For that extra sourness. Add ice if you want it to stay cold, but in reality the drink shouldnt be on your table for that long. :D

Senshi December 28th, 2017 01:16 PM

Re: C13 Battle #4 Sbeneh
Ice is only good for killing the taste if you use shitty ingredients, or if it's really tropical weather.

Also: Limes > lemons

Else, I agree.

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