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Senshi
April 24th, 2016, 11:44 PM
What do you think about publicizing all the intel work and battleplans created throughout the tournament? I for one would love to compare notes with MRF (full exchange of all those Google Docs sheets). I'm a strategy fan, so being able to see what your plans were on some battles& situations would interest me very much. And maybe discuss them a little bit here.

I'm also confident that a lot of grunts would be interested to see some of the considerations the "brass" had to made and how much work we put into these sometimes. Also, the intel stuff alone might be very helpful for regular pubbing.


However, I guess both team's high command should agree to this (or at the very least those guys in charge of intel/BP creation). I think it'd be a real shame if all this would just go to waste now with the conclusion of C11.

Personally, I'd publish all my work right away, but I'll wait and see if other PDI officers can offer reasons why it might be a bad idea.

Alexswesnipr
April 24th, 2016, 11:58 PM
hohoho this WILL be a thread...

I'm holding off also until some officers give their consent. I don't think it's my decision. (it's over yet we are still loyal...funny...)

Danger_6
April 25th, 2016, 12:05 AM
I will be posting soon! :)

Aleon
April 25th, 2016, 01:36 AM
Well, here's my stuff:
Yamalia (http://sta.sh/226t2ag8oejk)
Xiangshan (http://sta.sh/21l6jyzr4c7x)
Wanda Shan (http://sta.sh/2bagxq7uo4m)
Dragon Fly (http://orig02.deviantart.net/66c8/f/2015/345/5/7/dragonfly_by_elfoglalt-d9jr9ie.png)
Grozny (http://sta.sh/2134uksloeyj)
Kozelsk (http://sta.sh/275ljsx3n72)
Dovre (http://sta.sh/2271lts12x78)
Black Gold (https://docs.google.com/spreadsheets/d/1Ye8a7H354vp9fZsuMRrcrZ6p1hzVPanHNSPK9ef-_7E/edit?usp=sharing)
Nuijamaa (https://docs.google.com/spreadsheets/d/17Dxc71VBeE8roILUOPOIrgG1t7N1fuE0oYrSZWbvPc4/edit?usp=sharing)
Gloriuous Khamisiyah (http://orig14.deviantart.net/1fe6/f/2016/106/8/e/lol_by_elfoglalt-d9z3wrk.png)

Other stuff:
Air deployment timings (http://orig03.deviantart.net/9408/f/2015/283/6/0/airdeployment_c11_joint_by_elfoglalt-d9clf6t.png)
Black Gold heightmap (http://orig11.deviantart.net/1e94/f/2016/072/b/9/black_gold_heitmap_by_elfoglalt-d9ux2ui.jpg)

As far as the images go, all of the above made by me. For the plans, mostly the same applies. WebCole, Cossack, our recon guys, and Yrkidding helped out usually by timing things or listening to my rambles. ;) There are some things such as the fortress clearing/defense plan of Xianghsan that was made by Explo, we'll have to wait and see if he posts those.
I take no responsibility for the massive amount of typos or the warmongering language against PDI that might be in there somewhere. There were of course discussions in our battle planning threads, from where some inspiration came. Most of the stuff you see here plus my verbal explanations is what got handled to people during the briefings.

paul_onesix
April 25th, 2016, 04:57 AM
damn did you guys make that heightmap? thats awesome, are there any more hanging around??

Steeps
April 25th, 2016, 05:17 AM
I never saw that height map...

Danger_6
April 25th, 2016, 06:36 AM
Yamalia (https://docs.google.com/presentation/d/1O96hy-WUVgGlw8mVM8jHQh0r7fZj4Dhrdzuk2VIdoXc/edit?usp=sharing)
Xiangshan (https://docs.google.com/presentation/d/18AP9b_xbX_W16a4dVgHuW7EoaRSILMaeASgScSCV-3I/edit?usp=sharing)
Wanda Shan (https://docs.google.com/presentation/d/1lUusD1BXc9D00OKnomVwBLRG2QJnVriNmkOE8Hwugkw/edit?usp=sharing)
Dragon Fly (https://docs.google.com/presentation/d/1fPma6cPySTs1Vk5rEWLTYhao15d7lNvzBhCXfFtmyPc/edit?usp=sharing)
Grozny (https://docs.google.com/presentation/d/1DdguVj1_m-aKaE7E4lsgBywvMLFiCKVFam_THghX8K0/edit?usp=sharing)
Kozelsk (https://docs.google.com/presentation/d/1pHC7j8CqOSoztkEzNCEiCNhPNWPevwgK2f6drg6uYdM/edit?usp=sharing)
Dovre (https://docs.google.com/presentation/d/1yMRhAFxxDMkCmSBhdVulOv-Wf_fT2iCqM5dR2sV6KdI/edit?usp=sharing)
Black Gold (https://docs.google.com/presentation/d/1XuuWNQQtkc4LOG9X4ippi1CZOFcYAl0eyI4yx0MyOO8/edit?usp=sharing)
Nuijamaa (https://docs.google.com/presentation/d/10DJZeCvm_1VWvLJOvXgeKorCH9oFkam9dYPUaR2uDxs/edit?usp=sharing)
Khamisiyah (https://docs.google.com/presentation/d/1LBM3-WFW9P711tgkzFLRfddTbOF8TQcYWPsY7NkRx90/edit?usp=sharing)

Will post intel later :).

Senshi
April 25th, 2016, 11:55 AM
Thanks for participating, guys! Makes for a very interesting reading.

Authors on PDI side were (IIRC): First BPs were made by hotfranc, latter ones by Danger. All of them used input from the other officers, depending on their activity (which fluctuated heavily), to refine the drafts. Intel work ( = gathering timings, finding map particularities, testing HAT/LAT strength vs available assets, ...) was led by me, but I had reliable helpers in Geronimo, Simplejack and Desertfox. Pretty much all of the images (AAS routes, screenshots of hotspots) were taken/generated by me.

Aleon
April 25th, 2016, 04:02 PM
damn did you guys make that heightmap? thats awesome, are there any more hanging around??

Actually there are, quite a few. All made by me for EMF during C10:
(You can zoom in on the google doc ones, most of these are 2025x2025)

Beirut heightmap (https://drive.google.com/open?id=0B9XwS1EBvqIHVllDVHllM3Vsc0E)

Muttrah City heightmap (http://orig02.deviantart.net/87f8/f/2014/332/6/9/muttrah_ground_by_elfoglalt-d87z6py.png)

Xianghsan safe vehicle crossings (http://orig14.deviantart.net/16b3/f/2015/049/a/c/xiangshan_corssing_by_elfoglalt-d8ij26k.png)
Xiangshan heightmap (unfinished) (http://orig06.deviantart.net/fb46/f/2015/049/f/8/xiangshan_base_nogo_by_elfoglalt-d8ijb7r.png)

Ia Drang heightmap (http://orig02.deviantart.net/f4c5/f/2015/228/b/a/iadrang_clean_by_elfoglalt-d95xz6q.png)

Iron Ridge heightmap (unfinished) (https://drive.google.com/open?id=0B9XwS1EBvqIHdk9OVXRmc3J2enc)

Jabal vehicle navigation map (https://drive.google.com/open?id=0B9XwS1EBvqIHS1ZWb1FGM1BLRmM) + Jabal helicopter landing map (https://drive.google.com/open?id=0B9XwS1EBvqIHczBRM05ZaVhtTzQ)
Jabal heightmap (https://drive.google.com/open?id=0B9XwS1EBvqIHZlhaTlFvWFJIREk)

Old Kashan heightmap (https://drive.google.com/open?id=0B9XwS1EBvqIHRkMxY3VfQS1UaVk)

Kozelsk heightmap (https://drive.google.com/open?id=0B9XwS1EBvqIHczkzNHd3enBibEk) + Printable version (https://drive.google.com/open?id=0B9XwS1EBvqIHcnE2Q2ZSUzlfbVk)

Saremaa heightmap (unfinished) (https://drive.google.com/open?id=0B9XwS1EBvqIHOS1GOG0zSXdLRnM)

I didn't make many heightmaps this tournament because mortars were usually not a factor, and even when they were, most maps didn't have much terrain variation.

Alexswesnipr
April 25th, 2016, 04:33 PM
-Those counter recon areas is really something, partly explains the results on Black gold and Khamisiyah.
-Your plan on Dovre was flawlessly executed

Let's talk about Dragon Fly... I've heard from some of PDI members that we should've have attacked more. Let's just get all of this out of our system in a civilized manner right away now shall we?

First of all, train station was our last flag. Think about that for a second, we had 2 squads and a scimi there. One area attack and 2 squads attacking could easily have taken it if they really wanted to. We could've done a full team-wide push. Leaving one(1) squad behind and maybe have taken the flag. But do you think we were that superior that we would've just killed you all with +/- 0 casualties? I saw the PRISM and the videos, 1 squad in every building around the flag? Would you attack that? You would have made us pay...

"But the scimi..!" Yes we did have a scimi that we could've used in the attack. It would have killed some of you yes, but do you really see yourself so bad that you think that you wouldn't be able to kill it, at all? And if we would've the flag, then what? Keep pushing and losing men? You saw how close the battle was. More fun? Sure. But you can't blame the other side for not playing into your hands.

We were happy that we won. But almost immediately everyone agreed that it was TOO close and it could have gone either way. It was 2 tickets for crying out loud.

EDIT: yeah i forgot to add. I think the map in it's core is flawed. Most maps in PR aren't made to be played this organised.

Senshi
April 25th, 2016, 06:19 PM
Dragon Fly was a perfect example of a key flaw in Project Reality. There is no incentive to attack flags, unless there's a chance you can grab the last flag. This is even more pronounced on maps where the flags are neutral at first, because the team to cap them first puts 30 tickets at risk. PDI played on that on Dovre, for example, where all our squads were set up around cabins, just waiting for you to take it so we could steal 30 tickets from you on the immediate counterattack.
On Dragon Fly, we already held most of the flags at the start, so we would only be able to lose tickets when you would grab them from us. So we were forced to defend them with a lot of people.
The same is true for you, you had to defend train depot because it's the last flag (ticketbleed). However, we quickly dropped the idea of assaulting train depot, because it simply is impossible. The supply lines are insanely long for militia (especially because we expected you to intercept our trucks), whereas train depot is right outside your main base. We were very scared of your Lynx and your ability to quickly raise FOBs and resupply all over the map, putting all our flags at risk and quickly being able to steamroll the entire city once the first flag falls. In addition, we played as militia with sub-par weapons (and without bodyarmor!), so it was reasonable to expect we'd take higher losses on "1 on 1" firefight situations.
No way in hell would we go out and attack train depot with inferior long range weapons, less armor support and a big disadvantage at supplies.
Yes, it was a close battle, but that's not what everyone gripes about. The problem was that this battle was the pinnacle of boredom, and the shittiest battle I ever experienced.

I still believe that PR would be much more interesting if the old Battlefield ticketbleed concept was reintroduced: The middle flag decides who bleeds. The bleed is much lower than currently on last-flag, so it's not entirely game-deciding (though the "bleeders" have to make up for it with superior killing prowess). If you maange to take even more flags, the ticket bleed increases with every flag taken. That way, there's an actual benefit to taking ground and CPs. Currently, flags usually matter little on inf maps unless you can take the last one, and matter even less on asset maps (because the 30 tickets per flag are quickly outweighed by asset ticket losses you experience when attacking fortified positions).

The only reason the players on pub and in the PRT don't exploit the current ticket bleed system is because it leads to infinite boredom, such as showcased on Dragon Fly. After Dragon Fly, there were a number of battles where PDI should logically have taken a very defensive stance, but chose not to because it would mean "defend T-shape for 4 hours" nonsense and that'd just be a waste of time for everyone. If teams would play smart, they would never cap the "center neutral flag" and always wait for the enemy to take it first. Easiest 30 ticket advantage ever.

Dr_Evil
April 25th, 2016, 06:19 PM
This thread has been an excellent insight into why PDI won the latter half of the tournament so decisively (not withstanding the skill). For example: black gold: You only have to see the level of micro management and planning that PDI actually had compared to us MRF goons. You had all entry and exit points mapped out, precise placement of tows/AA and mortar emplacements, right down to the nearest detail. We had a great deployment strategy though.....lol

mectus11
April 25th, 2016, 07:10 PM
Tried to do some skirmishes and planned them for Dovre and Black Gold, had good attendance for the Dovre one, most of it was on point but nobody attended Black Gold which was quite sad, can anyone pull them from the archives or anything?

Senshi
April 25th, 2016, 09:12 PM
Intel and BP only tells about a quarter to half the story. A much more important aspect to our ever-improving gameplay was that all of us officers worked on improving inter-squad-cooperation drastically over the course of the campaign. Looking at a couple of POV videos from MRF side (Alex' squad, for example), I see much more confusion, more "I have no idea what that other squad is doing and why" situations etc. . At the end of the tournament, PDI squads worked very fluently with each other, and we had found a sweet balanace between squad initiative and our logistics "CO" and field CO. Danger became our go-to guy for grand strategy of the battles, but each officer was strongly encouraged to show initiative and figure out where to be the most useful. The written and prepared BP usually is only good for the first 10 minutes of the match, after that all strategy and tactics have to come from ingame leadership.
At the start and middle of the tournament we had situations where squads were just sitting around, twiddling their thumbs, while other squads were being heavily engaged and overrun. All because of a lack of comms. Later, when a squad felt "bored"/useless, they would immediately contact CO, usually even with a plan on their own where they think they would be of more use. CO can then easily check where he needs support and if the ideas fit and can give a quick Yes/No.
Personal example: On Dovre, my squad was charged with defending our bridge at the far west of the map and help intercept expected flanking attacks from MRF. However, no MRF ever showed up, except the occasional recon guy. At the same time I knew that all other squads were heavily engaged over at cabins. So I suggest to CO to move out and reinforce the frontline, while leaving only two guys back to cover the rear. After thinking shortly, Danger gives the go-ahead and less than 5 minutes later we were reinforcing the struggling south flank (edge of map).

This improvisation and quick reaction is what improved our success rate drastically. You can also notice that asset-inf cooperation on Black Gold and Khami was vastly improved compared to our first battles. Instead of tanks "doing their own things", we later had them embedded with inf squads. This led to surprising MRF with the armored assault on Oil Refinery (Black Gold), and having them serve as QRF on Khami, immediately running to any squad that was facing an attacking MRF squad, usually ending in a squadwipe. We stopped putting them up against your vehicles, because that's an unnecessary risk. Rather have them roll on weak infantry, while CAS and recon takes care of enemy tanks.

Alexswesnipr
April 26th, 2016, 11:56 AM
Senshi;357972'Looking at a couple of POV videos from MRF side (Alex' squad, for example), I see much more confusion, more "I have no idea what that other squad is doing and why" situations etc. .

That's just me though

Michael_DK
September 6th, 2016, 01:58 PM
Senshi;357972']Intel and BP only tells about a quarter to half the story. A much more important aspect to our ever-improving gameplay was that all of us officers worked on improving inter-squad-cooperation drastically over the course of the campaign. Looking at a couple of POV videos from MRF side (Alex' squad, for example), I see much more confusion, more "I have no idea what that other squad is doing and why" situations etc. . At the end of the tournament, PDI squads worked very fluently with each other, and we had found a sweet balanace between squad initiative and our logistics "CO" and field CO. Danger became our go-to guy for grand strategy of the battles, but each officer was strongly encouraged to show initiative and figure out where to be the most useful. The written and prepared BP usually is only good for the first 10 minutes of the match, after that all strategy and tactics have to come from ingame leadership.
At the start and middle of the tournament we had situations where squads were just sitting around, twiddling their thumbs, while other squads were being heavily engaged and overrun. All because of a lack of comms. Later, when a squad felt "bored"/useless, they would immediately contact CO, usually even with a plan on their own where they think they would be of more use. CO can then easily check where he needs support and if the ideas fit and can give a quick Yes/No.
Personal example: On Dovre, my squad was charged with defending our bridge at the far west of the map and help intercept expected flanking attacks from MRF. However, no MRF ever showed up, except the occasional recon guy. At the same time I knew that all other squads were heavily engaged over at cabins. So I suggest to CO to move out and reinforce the frontline, while leaving only two guys back to cover the rear. After thinking shortly, Danger gives the go-ahead and less than 5 minutes later we were reinforcing the struggling south flank (edge of map).

This improvisation and quick reaction is what improved our success rate drastically. You can also notice that asset-inf cooperation on Black Gold and Khami was vastly improved compared to our first battles. Instead of tanks "doing their own things", we later had them embedded with inf squads. This led to surprising MRF with the armored assault on Oil Refinery (Black Gold), and having them serve as QRF on Khami, immediately running to any squad that was facing an attacking MRF squad, usually ending in a squadwipe. We stopped putting them up against your vehicles, because that's an unnecessary risk. Rather have them roll on weak infantry, while CAS and recon takes care of enemy tanks.

Nice debate, great idea for an outsider and thank you for posting your material.

A few follow-up questions

1. What is a POV video?

At the end of the tournament, PDI squads worked very fluently with each other, and we had found a sweet balanace between squad initiative and our logistics "CO" and field CO.

2. Is any video footage from the battles available, to demonstrate the successes described?

The written and prepared BP usually is only good for the first 10 minutes of the match, after that all strategy and tactics have to come from ingame leadership.

3. It truly is a very difficult task, to create a battleplan, holding water, from the start to the end of the battle. I actually think it should somehow, be applauded or rewarded, whenever it happens during the campaign.

To me, such a success, the BP holding water, portray the above-average, ability and willpower, to imagine and analyse at least both the expected battle-dynamic, the terrain, the teams, weapons and logistics available, not to mention the timings and favorable positions.

To me, making a battleplan that last, is the ultimate challenge, for any team leader in the PR Tournament, where so many different factors, are in fluctuating dynamic, simultaneously.

In the history of warfare, we can in fact, find commanders having made battleplans that did hold water. Hannibal Barca, as one of them.

What are your thoughts on that idea; rewarding a CO with for instance a tournament ribbon, for BPs that did survive enemy contact, from start to the end of the battle...meaning the BP would have had to been posted in advance, just before the battle, in an admin specified forum?

Jizzco
September 6th, 2016, 03:58 PM
@michael, POV means point of view and I would recommend you check out the nujiama battle from philrows perspective for question 2

Sent from my XT1032 using Tapatalk

Onil
September 6th, 2016, 04:47 PM
Hello Michael_DK, I'm guessing you're Michael_Denmark from C6?

You can find both Personal videos recorded by the players and PRT Staff videos recorded by us mostly with PRISM footage. Those appear in every announcement of C11.

Michael_DK
September 8th, 2016, 01:30 PM
@michael, POV means point of view and I would recommend you check out the nujiama battle from philrows perspective for question 2

Sent from my XT1032 using Tapatalk

Point of view, right, thank you for clearing that up for me.

nujiama battle from philrows perspective..will be done.


Onil;359957']Hello Michael_DK, I'm guessing you're Michael_Denmark from C6?

You can find both Personal videos recorded by the players and PRT Staff videos recorded by us mostly with PRISM footage. Those appear in every announcement of C11.

Hi Onil, yes I am, - the formular wouldn't allow for the amount of letters, so I had to do with DK instead.

Ill certainly look into it. Awesome feature. lots to b learned from watching those videos.

Thanks again!

Onil
September 8th, 2016, 02:30 PM
Hi Onil, yes I am, - the formular wouldn't allow for the amount of letters, so I had to do with DK instead.

But you still have your old account, why create a new one? We have a rule against duplicated accounts.

Michael_DK
September 8th, 2016, 03:27 PM
Really, I thought it had been deleted tbh?

Would love top get it back Onil, if possible? Sorry for the trouble with the accounts if you can get it back.

Is all the PMs attached to it too? If so I would really love to get it back, for old times sake.

Cossack
September 8th, 2016, 05:20 PM
Really, I thought it had been deleted tbh?

Would love top get it back Onil, if possible? Sorry for the trouble with the accounts if you can get it back.

Is all the PMs attached to it too? If so I would really love to get it back, for old times sake.

Just remember the password for it or reset it.

Onil
September 8th, 2016, 05:58 PM
As Cossack said you'll have to reset the password as it's pretty old but besides that, it should work fine. The email you receive with the link to reset the password might appear on your spam folder though.

If you have any problems or want to change the email of the old account, just post a support ticket and we deal with it from there.

Michael_DK
September 10th, 2016, 07:19 AM
Thanks, ticket posted. Been quite a while Ive been active in these forums, cant remember the name or email I used back then.

Michael_DK
September 10th, 2016, 07:27 AM
@michael, POV means point of view and I would recommend you check out the nujiama battle from philrows perspective for question 2

Sent from my XT1032 using Tapatalk

Been watching that battle now, several times from the PRISM video and also one time from the video made by AlexSWEpr, can be found here:

https://www.youtube.com/watch?v=FaWWO_wHxvg

But I cannot find the POV from philrows perspective?

Also, in terms of the prism videos, is it okay to use the dedicated thread to ask questions, or should I create a new thread in these forums?

Jizzco
September 10th, 2016, 09:39 AM
Check Alex's channel for the C11 playlist, you'll find Philrows videos there.

Sent from my XT1032 using Tapatalk

Lhop
September 10th, 2016, 09:45 AM
Also, in terms of the prism videos, is it okay to use the dedicated thread to ask questions, or should I create a new thread in these forums?

Create a new one here in general tournament discussion. Easiest that way.

Alexswesnipr
September 10th, 2016, 09:56 AM
Oh no, you watched MY perspective Nuijamaa...

I've made a playlist of all the C11 videos I've found:
https://www.youtube.com/playlist?list=PLpPb0lrNg0IHunWTONnFfAcGrusEP-ae2

Michael_Denmark
September 10th, 2016, 09:58 AM
Yes I already watched your POV video.

Think I found it, watching the battle from his POV.

Thanks for the link!

Michael_Denmark
September 10th, 2016, 10:04 AM
Aha, so Philrows squad was the one I saw flanking on the prism video, while squad 6 fixed the opposing team-force, right?

If so, and I think it was, very smoothly executed. Okay, watching on.

edit 1:

Okay, so was not a flanking assault, but a bounding element wanting to take out that FOB. LOL watching the PRISM video 2-3 times, I thought it was an attempt to attack the flank of the MRF-force, in front of Squad 6.

These videos are great for learning, wish we had had this stuff in the old days.

Lhop;360046']Create a new one here in general tournament discussion. Easiest that way.

OK

Edit 2:

Alright, I have now used Alexswesnipr playlist, to watch battle 1 (Yamalia) and battle 2 (Xiangshan), from both the MRF and PDI pov-videos available, thus basically following two reserve squads and their journey through the battles. Good stuff.

WebCole
September 10th, 2016, 01:16 PM
These videos are great for learning, wish we had had this stuff in the old days.

So are you thinking about a return to the PRT Michael? :p

Michael_Denmark
September 10th, 2016, 05:20 PM
So are you thinking about a return to the PRT Michael? :p

Are you already that desperate getting some advice Web?:p:p Jesus Christ, the next campaign hasnít even started yet.

Onil
September 10th, 2016, 05:27 PM
Are you already that desperate getting some advice Web?:p:p Jesus Christ, the next campaign hasn’t even started yet.

Web was XO in C11 and afaik has not applied for any position for C12. So I don't think he's trying to recruit you but rather curious about if you're signing up for C12 or not.

WebCole
September 10th, 2016, 06:10 PM
Are you already that desperate getting some advice Web?:p:p Jesus Christ, the next campaign hasnít even started yet.

Onil;360054']Web was XO in C11 and afaik has not applied for any position for C12. So I don't think he's trying to recruit you but rather curious about if you're signing up for C12 or not.

Haha, I was indeed simply curious. I'm hoping to lead an Infantry squad for C12, that's the extent of my ambitions this time around ;)

Michael_Denmark
September 10th, 2016, 06:51 PM
Haha, I was indeed simply curious. I'm hoping to lead an Infantry squad for C12, that's the extent of my ambitions this time around ;)

He-he, well, not a bad ambition Web, still, should you need any advice, please, don’t hold your self-back ;)

Question: the battle plan for the second battle - MRF team C11, did you have any part in that? Because that was a sound plan, with, respectfully, in my opinion, a quite flexible setup, ready for action oriented towards both fortress and river.

A plan that seemed to work out very well too, particularly taking into account the opposing team, already at that point in the campaign, a skilled fighting offensive team.

Onil;360054']Web was XO in C11 and afaik has not applied for any position for C12. So I don't think he's trying to recruit you but rather curious about if you're signing up for C12 or not.

Thank you for the information Onil and for the other thing too.

Seems Web he is joining after all. He should, he has potential.

WebCole
September 10th, 2016, 07:17 PM
Question: the battle plan for the second battle - MRF team C11, did you have any part in that? Because that was a sound plan, with, respectfully, in my opinion, a quite flexible setup, ready for action oriented towards both fortress and river.

A plan that seemed to work out very well too, particularly taking into account the opposing team, already at that point in the campaign, a skilled fighting offensive team.

All of our plans were authored by Aleon. I would describe my role, in terms of battleplanning, as the "backboard" if you like; someone for whom Aleon could bounce ideas off of. I would also provide constructive criticism, intel gathering and often dealt with the creation and maintenance of planning/intel threads in the forums. So my role in the planning process was very much secondary; Aleon was the major creative force behind all of our plans, with input and contributions to lesser or greater degrees from other teammembers.

For instance, specifically in regards to the battle you referenced:

Aleon;357951']There are some things such as the fortress clearing/defense plan of Xianghsan that was made by Explo, we'll have to wait and see if he posts those.

I think said deployment map for the fortress was instrumental in guiding us through those first few minutes of Xiangshan, hopefully Explo might share it at some point in the future.

Michael_Denmark
September 10th, 2016, 07:46 PM
All of our plans were authored by Aleon. I would describe my role, in terms of battleplanning, as the "backboard" if you like; someone for whom Aleon could bounce ideas off of. I would also provide constructive criticism, intel gathering and often dealt with the creation and maintenance of planning/intel threads in the forums. So my role in the planning process was very much secondary; Aleon was the major creative force behind all of our plans, with input and contributions to lesser or greater degrees from other teammembers.

For instance, specifically in regards to the battle you referenced:



I think said deployment map for the fortress was instrumental in guiding us through those first few minutes of Xiangshan, hopefully Explo might share it at some point in the future.

Your role as backboard clearly worked out very well for that battle.

I was particularly impressed, watching the change the MRF team had undertaken, - between the result, of its first battle and the start of the second.

I really am impressed, because I lost my first tournament battle too. Not a nice situation, neither as CO or any other player on a team. Especially with such an opponent you faced, playing as a skilled offensive team, acting envelopment-determined too, at that early point already.

The MRF setup - and determination at fortress - clearly tells that a lesson has been learned, and moreover, that the level of ambition had not been lowered.

L4gi
September 10th, 2016, 08:28 PM
Good ol' Michael Denmark interrogation about strategies used. Welcome to the club, Web. :P

Michael_Denmark
September 10th, 2016, 08:40 PM
Good ol' Michael Denmark interrogation about strategies used. Welcome to the club, Web. :P

lol, good olīL4gi, already feeling neglected?

Look, if you want me to, i shall watch some of your battles too, - just provide me with the links.

Ill use another thread for commenting as well. Respectfully.

L4gi
September 11th, 2016, 06:57 AM
Sadly,I havent commanded in years.

Michael_Denmark
September 11th, 2016, 08:09 AM
So here in the battleplan bazaar, what is your interpretation on - for instance - Campaign 11 Battle 1 on Yamalia INF and campaign 11 Battle 2 on Xiangshan ALT?

There are at least 3 videos covering each battle, I can recommend watching them. Good stuff.

Plus the material provided in this thread, by the leaders from the two contesting teams.

Senshi
September 11th, 2016, 09:45 AM
The first battles actually have often the weakest BPs and (much more so) the weakest execution of them.

Remember that the teams are mostly randomly drafted and there has yet been little time to work out fluid communication and teamwork intra- and inter-squads (which requires intuitive anticipation of actions of other friendly and enemy squads).

Also, please refer to the battles with the mapnames, makes it easier to associate the memories than "battle x" :) . No map is ever played twice, so it's a useful unique identifier.

Danger_6
September 13th, 2016, 06:25 AM
If any team needs help with their strategies give me a shout.

I charge 500 Dollars per minute.

JK :D Good luck to both teams this tournament. I'll be keeping a keen eye on your progress.

I also encourage any officers to seek advice from both Cossack and me should you require. I made mistakes and both have positive aspects to our experience as SCOs and officers in the PRT.

Michael_Denmark
September 14th, 2016, 12:34 PM
500 Dollars, how to surpass such an offer?

Hm,

Okay, ill take 25 nice cups of coffee, with milk and sugar, per advice.

No, seriously, perhaps the tournament could use a group of vet CO players, giving advice's to new COs in heavy doubts or facing a burn out?

With the publication of the PRISM videos and the battle plans, I think there could be an opening for veteran commanders to - indirectly join the tournament again?

Maybe to debate battle plans and interpretate executions of the same, during the battles?