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View Full Version : PRT Campaign 11: SITREP #2 (Op. Rolling Thunder, PR 1.3.5)


Nate
November 2nd, 2015, 04:54 PM
http://tournament.realitymod.com/images/c11resources/announcements/c11announcement_contrast.png

Hello PRT Community!

The first battle of this campaign has been played - and a fierce battle it was! MRF initially lead in both tickets and kills, but lost their footing when PDI snook behind their lines, capping their flags before MRF could respond, to win with 126 tickets. Congratulations!


http://tournament.realitymod.com/images/c11resources/announcements/yamalia_victory.png

http://tournament.realitymod.com/images/c11headers/header_cycle.png

We are currently playing Operation Rolling Thunder, as can be seen on our campaign board (http://tournament.realitymod.com/index.php?page=status). The second map of this operation is Xiangshan, AAS Alternative. Find out more about the campaign operations board and how it works here (http://tournament.realitymod.com/index.php?page=faq#f12).



Date: 14th of November 2015
Time: Briefing: 18:00 PRT | Battle: 19:00 PRT
Server: Official PRT | Announced 18:15 PRT
Map: Xiangshan AAS ALT
Teams: PLA: PDI| FR: MRF
No-Go Zone Rules: Click here (http://tournament.realitymod.com/showthread.php?t=34276#f15)

http://www.realitymod.com/mapgallery/images/maps/xiangshan/mapoverview_gpm_cq_32.jpg






http://media.realitymod.com/headers/prbf2_release.png

'The Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.3.5!

In PR:BF2 v1.3.5 we introduce brand new vehicles, weapons, three new levels plus a full rework of an existing one and balance adjustments across all AAS map layers, while we still deliver the usual fixes and performance improvements.

For those still awaiting our major content updates, the work on those is in full progress! The Falklands, PR:WWII and multiple community factions along side many additions to our current factions and levels are getting closer to a beta release state. More info will follow soon, but now it's update time!'

17uNG04C0gk

Find the full changelog and announcement here: PR Forums (http://www.realitymod.com/forum/f380-project-reality-news/139024-project-reality-bf2-v1-3-5-released.html)

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Quick Links
PR Tournament Website (http://tournament.realitymod.com)
How-To Sign-Up (http://tournament.realitymod.com/showthread.php?t=31933)
Tournament FAQ (http://tournament.realitymod.com/index.php?page=faq)
Tournament Rules (http://tournament.realitymod.com/showthread.php?t=31948)
Battle & Practice Schedule (http://tournament.realitymod.com/showthread.php?t=31834)

IRC: server: irc.quakenet.org | channel: prtournament (autoconnect (http://webchat.quakenet.org/?channels=prtournament))

Teamspeak3: server: 188.165.92.2 (autoconnect) (ts3server://188.165.92.2)

Friado
November 2nd, 2015, 06:28 PM
Fun times coming up with 1000 ticket large layouts ;) (I bet these layouts will be changed in tournament)